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Kurv Studios – Photoshop Advanced Texturing

Oktober 28, 2011 Tinggalkan komentar

Publisher : Kurv Studios
Platform : Adobe Photoshop
Format : Mov
Size : 1 DVD5

Links : –

 

Description :

Photoshop is hardly taught or marketed to texturing artists. It is always taught or marketed to digital photographers, graphic designers or printing houses. Photoshop has a wide array of tools that make it an excellent tool for texturing. And though Photoshop is the choice for this task most everywhere, many people are in the dark about its expansive abilities as texturing tool.

This video marries the abilities of Photoshop as a powerhouse digital editor and the industry requirements of video game / CG Texturing. This video is, from start to finish, how to create a finalized CG or game texture from: planning to creation to exporting for 3D / video game use. This video features I wide set of Photoshop tools. Some tools are not common while others are uncommon applications of common tools. The end result of this project based tutorial is a highly tactile and visually detailed production-ready texture, whose creation is witnessed from beginning to end.

Screenshot :

Kurv Studios - Photoshop Advanced Texturing Screenshot

Digital Tutors – 12 Principles of Animation in 3ds Max

Oktober 17, 2011 Tinggalkan komentar

Publisher : Digital Tutors
Platform : 3DS MAX
Format : Flv
Size : 1 DVD5

Links : Homepage

 

Description :

In this course, we will guide you through the 12 Principles of Animation in 3ds Max.

Why does my character’s motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character’s movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we’l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success.

By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances.

Lesson Outline (22 lessons)
1. Introduction and Project Overview
2. Timing and Spacing for Weight
3. Timing and Spacing for Readability
4. Timing and Spacing for Contrast
5. Beginning Our Pose to Pose Animation
6. Concluding Our Pose to Pose Animation
7. Straight Ahead Action
8. Bridging Pose to Pose and Straight Ahead Action
9. Follow-through and Overlapping
10. Removing the Confusion of Secondary Action
11. Squash and Stretch for Volume
12. Squash and Stretch for Stronger Gestures
13. Adding Energy with Exaggeration
14. Arcs for Correcting a Path of Action
15. Checking for Subtle Arcs
16. Ease In and Ease Out for Realism
17. Ease In and Ease Out and Moving Holds
18. Anticipation for Build-up and Action
19. Appeal for Personality
20. Another Example of Adding Appeal
21. Understanding the Concept of Staging
22. Solid Drawing for Depth

* Project files are included

Screenshot :

Digital Tutors - 12 Principles of Animation in 3ds Max Screenshot

Hello world!

Juli 13, 2011 1 komentar

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Kategori:Uncategorized